VR 1 - for product visualization using mobile VR
For standalone VR headsets with low processing power. Parts merged into a single object and materials removed for higher FPS.
VR 2 - for product visualization using mobile VR
For mobile VR devices and standalone VR headsets. Same material meshes are combined and internal faces are removed.
VR 3 - for desktop VR such as walkthroughs, digital twins
For viewing models with many parts in VR. Number of nodes is reduced. Small parts are removed.